Run, jump, shoot, and think your way to safety in this retro-inspired 2D puzzle-platformer. Station Zeta is out of control, and you'll have to deal with crazed robots, terribly designed station machinery, and blatant safety hazards as you try to make your escape across over 30 levels.

Station Zeta on Steam

Presskit

Since the last devlog, I’ve made some pretty big changes to some fundamental elements of the game. The kind of changes that made me sit and contemplate for a good long time about whether I was walking myself into a giant scope creep trap. In the end, though, they were changes I decided were absolutely necessary to get Last Call to where I wanted it, and could be implemented without spinning things completely out of control.

Continue Reading "Last Call - A Matter of Scale"

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